Friday, 6 May 2011

Uv unwrapping the mech

Unwrapping this was a challenge in itself, I've never created a model with this many polygons let alone unwrapped one.  Just looking at the automatic unwrap was intimidating, there was so many parts I didn't know where to start.  To solve this I separated the whole model again and selected each component again.  This made it a lot easier to see what i was dealing with. Below is what the automatic unwrap gave me.

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